

Unit 4: Constructivism
Constructivism is a learning (or teaching) theory that specifically focuses on the learner constructing their own knowledge and understanding of the world; within constructivism, learners rely on intrinsic motivation and are encouraged to socialize, reflect, explore, question, and problem-solve to develop their own understanding.
The Core Concept​
Knowledge is constructed, not transmitted. Learners rely on internal processes to make sense of the world.
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Active participation over passive listening
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Questioning and problem-solving
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Constant reflection on experiences
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Connecting new knowledge with current understanding and experiences
The Learner's Drive​
Leaners have to be intrinsically motivated to be engaged and persistent with learning.
Intrinsic Motivators:
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​Sense of belonging
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Finding meaning
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Love
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Mastering new content
Extrinsic Motivators:
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Rewards
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Money
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Gold Stars
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Punishment
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Jean Piaget
Cognitive Constructivism

Lev Vygotsky
Social Constructivism

John Dewey
Experiential Blend
Piaget focused on internal structures. He believed that learners face "Cognitive Conflict" and resolve it through:
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Assimilation: fitting new information into existing.
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Equilibration: modifying knowledge to reach new balance.
Vygotsky believed knowledge is collaborative and happens through meaningful dialogue with others. He also developed the Zone of Proximal Development (ZPD) which is the gap between what a student knows and the content they're trying to master.
Dewey's ideologies on constructivism is a blend of Vygotsky and Piaget. He believed that culture forms meaning (Vygotsky) while the learner nurtures independent reasoning (Piaget).

Implications of Constructivism for Learning Design
Shift from Content to Construction​
Compared to other learning theories, constructivism centers on the learner. Instructional design in this space focuses on doing rather than listening. By prioritizing problem-solving, social interaction, and reflection, the designer empowers the instructor to act as a Coach rather than a Lecturer.
Key Design Strategies
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Reflective Process: Use portfolios and journals to turn experiences into lasting knowledge.
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Scaffolding: Provide templates to guide the construction process, which helps the learner by not adding to cognitive load, stress, and demotivation, while also allowing the learner to focus on the content rather than the format.
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Active Inquiry: Designers can ensure new knowledge is anchored by prioritizing discovery over direct instruction, enabling learners to solve meaningful problems.
Strengths
Limitations
Deep Retention
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Students build their own knowledge, which makes it more deeply anchored in long-term memory rather than memorized.
Social Development
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Learners can collaboratively construct knowledge, building on communication skills, life-long curiosity, and gaining multiple perspectives.​
Critical Thinking
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Students become better at applying concepts to real-world situations because it forces them to analyze, question, and justify their reasoning.​
Lack of Structure
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​Sometimes constructivism doesn't provide clear guidance to learners because it forces them to explore.
Time Intensive
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Construction takes longer than instruction.
Social Inequity
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In collaborative settings, more dominant personalities may overshadow quieter learners.
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References
Bates, A. W. (2022). Teaching in a Digital Age: Guidelines for Teaching and Learning (Third). [Tony Bates Associates Ltd].
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Brau, B. (2022). Constructivism. In Education Research: Across Multiple Paradigms (pp. 137-143). https://open.byu.edu/education_research/constructivismy
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Nickerson, C. (2025, June 19). Extrinsic vs. Intrinsic Motivation: What’s the Difference? Simply Psychology. https://www.simplypsychology.org/differences-between-extrinsic-and-intrinsic-motivation.html
